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  • Submitted: Jun 04 2012 07:36 AM
  • Last Updated: Apr 05 2014 07:54 PM
  • File Size: 4.1MB
  • Views: 9334
  • Downloads: 3717

Download Alternate Start - Live Another Life 2.3.6a

* * * * * 3 Votes
alternate start helgen roleplay character generation



Screenshots
Misery and despair have haunted you all your life. Just when you thought it couldn't get any worse, you've been arrested and thrown in the dungeons. Your trial was supposed to be weeks ago, only nobody has come for you. It's been so long since seeing daylight you no longer know what month it is anymore. The dungeon is cold, damp, and worse still, you're running out of food. At least you have that leak in the wall for water. It seems as though you've been forgotten, soon to rot away and die. The eight have forsaken you! Or... have they?

Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen. You will be given the opportunity to choose your race and then choose a new life for your character to lead. A wide variety of choices will be available. What you choose will have a lasting impact, so choose carefully or the gods may forsake you again!

What's New in Version 2.3.6a (See full changelog)

  • Reworked the method for setting Tullius and Ulfric aside. They will both be disabled temporarily instead of trying to move them around to confine them. The only exceptions now will be for soldier starts, which don't require going to Helgen, and the campsite start, which triggers the events that would re-enable them both anyway. This should avoid some previously unknown Papyrus timing issues that were getting in the way too.
  • Hilde's scene in Riverwood after Alduin has appeared should now play out properly if the player visits Riverwood before advancing Before the Storm (MQ102).
  • Start options for Solitude will now be disabled if Giskard's Return to Helgen is installed.
  • The second collapse inside Helgen Keep has been removed and any live soldiers that needed to be killed will be. This allows access to the whole keep in order to loot it if desired. The bridge collapse will remain in place though so you will still need to go around to the other side if you want to rescue Hadvar or Ralof.
  • A dialogue bug with Irileth if the player told Sven about the dragon attack instead of Alvor or Gerdur was fixed.
  • Retro script update messages will only be logged if they should actually run.


Screenshots

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Seems great! I hate the vanilla tutorial quest. I'll download and endorse it on The Nexus. <3

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