As much of our new worldspace is made up of islands, and there is a lot more coast to make than before. We also decided to make more varied regions over the single islands than we had planned for the previous larger world.
With the summer heat this last week I have found some good inspiration to make sandy beaches 🙂
I wanted that sand dune feeling, with large thick bushes of grey green grass and drift wood on the beach.
This is the second region I done using the region generation tool, and I feel I have a little more control of the outcome now. Soon I might even know what I’m doing 🙂