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About This File

This is a WIP, an early beta version. Please read the description carefully and the forum post.

This is a WIP in beta state. Please read the description carefully and the forum post.
Important:
Before installing this mod make a safe so you can roll back to in case you want to uninstall. Otherwise you will get problems. Install with MO or NMM . I don't recommend to uninstall midgame. Go back to a safe before you have installed the mod.
This is a standalone mod dependent only on

Skyrim.esm
FixLipSync is not needed but highly recommended.
Fix Lip Sync
 

May I introduce to you

  • Sherda Akkadim, chronist, the Breton from Cyrodiil

  • Tomalik'r Torquesson, the farmer Redguard from Hammerfell

  • Chiomara Northwind, smithing witch and pure Nord

  • Ramgar of Stony Creek, true Nord, scout and hunter

  • Ruby Trevelyen, Imperial of Cyrodiil and agent

  • Eldrid Firerider, barmaiden in Whiterun, Breton witch.

  • Playerhorse Vala. If you play alternate start mods you have to search for her and do a little fight if you want to achieve her. If you play Helgen Intro she's available after you are out of the dungeon.

  • Features:

  • custom AI and fully voiced, come with their own horses

  • change clothes in player home and back to armor when outside. Different clothes in a week, split in two days, three days and weekends

  • Different sandbox packages for different locations like Inn, Playerhome, Shop, and if player is in furniture state

  • they loot once a day at clearable locations

  • Chiomara and Eldrid can heal the player or the whole party

  • Chiomara can collect things for you

  • Chiomara and Eldrid will train magic if player sits outside in a camp or other clearable location (after clearing). They train for an hour each themselves before midday and together in the afternoon. Only once per day

  • Tom and Ruby train melee if player sits outside in a clearable location, at afternoon for an hour

  • Ramgar can lead the player to 19 different locations

  • 15 banter scenes and several misc dialogue

  • Sherda sings for you if you at home if you wish

  • fast mount and dismount through a script

  • they have the lightfoot perk and will not activate traps

Followers: Take the spelltomes out of their inventory, you will need them. You can summon each follower and each horse. If you recruit them inside a shop or inn they will start following you after going outside because of their sandbox packages.

If they are looting in clearable locations and dont follow you, draw your weapon or start sneaking. They stop looting and follow you quickly. Followers loot only once per day. Look from time to time in their inventory.

You can let them stayput or wait and relax, then they start sandboxing and wander around. They wait until you come back - forever, if you forget them.

Where to find: Sherda, Eldrid, Chiomara and Tom have their daily schedule in Whiterun. If you arrive on a sunday, you have to search for them. They could be on a ride or in the Bannered Mare or wander somewhere around. You will find them at late evenings together in the Bannered Mare. Weekdays they are working (Tom outside Whiterun). Look around to find them. Ramgar lives at Hunter's Rest and Ruby is in Helgen Keep. You can recruit her while playing Helgen Intro, than she has different dialogue as if you play alternate start mods.

Follower Horses and Vala playerhorse: If you play alternate start, you have to look for a map marker in the tundra to find her. You can only talk to her if all enemies are dead. Look at first in the saddle bags. Take the ring out and don't loose it! If you equip her ring she is a horse that can be ridden.

If you unequip the ring you can't ride her but talk to her and give her orders to wait or follow. You can put off the gear and you can open the saddlebags to let her carry your burdens. Storage is safe.

You can enable the riding option also through dialogue. You can ride with or without saddle. If you want to enable the dialogue after that you need to equip and unequip the ring.

Vala is a strong fighter if you have the dialogue activated. If the riding option is activated she will flee from enemies to get her out of the way while fighting.

Vala will follow you as long as you are outside and not in cities. If you don't want it, just talk to her and let her stay.

If you are using followers from Tasheni Followers their horses will follow Vala, except the follower is waiting. Then the horses start sandboxing where they are.

If you have achieved Vala and ride another mount Vala will follow, except you've told her to wait.

If you tell your followers to send their horses away, horses run home. They will be teleported to the followers if you are hop on a mount and if you unmount they will leave again. If you want to have them following again you need to tell every follower that he should call his horse.

Included is now the Stony Creek Farm, where Ramgar's parents live. Don't use the mod Stony Creek Farm together with Tasheni Followers mod. The farm lies besides the Imperial Camp Eastmarch at the lake near Stony Creek Cave. It is part of a questline that's not implemented, because it's not ready yet. It's worth to visit.

Included is also Shepherd Erk Thrymsson and his flock of sheep. He's at sundays in Whiterun but wanders over the week to different locations. It's pretty relaxing to accompany him and safe also. He will fight against everything that smells like an enemy.

Mod is incompatible with mods that changes

the area of Whiterun in front of the stables, where the cabbage field is

besides Old Hroldan, the area under the great trees. I also added some clutter in front of Pelagia farm and some flowers in front of Drunken Huntsmen.

The area of Imperial Camp Eastmarch.

Mod is compatible with Convenient horses,  but it overwrites the settings for Vala, so you have to set them in CH. Storage of CH is not the storage that Vala owns.

I have not tested the mod with follower mods like AFT or UfO.

Please report bugs – I have not the ability to test much and can't do anything if I don't know what bugs occured. Mod works for me but perhaps not for you.

Further plans:

Advance dialogue. It was planned for this release but my voice actors are not ready and so it will have to wait until the next update comes in hopefully March.

Development of questlines. I started already. I have tons of ideas and no plan how to get this done. We will see what happens.

Songs included (singing without instruments):

Chim-El-Adabal: music by Tasheni, text from Imperial Library

Sleeping Giant: music and text by Tasheni

Anvil's Golden Shore: music Irish traditional, text adapted from Paddy's Green Shamrock Shore

Ride On: Irish traditional

Eldrids short songs written by Tasheni

Credits:

This mod would not be possible without some people who helped me a lot with different things:
Very warm thanks to my boyfriend who got my back and gave me the time to work everyday on this mod.

Thank you Dark Creations and nexus for hosting my project and files.
Thank you for my very special voice actors, you've done a fine job:

kaomau for the voice of Ruby Trevelyen
Joachim 'dojoe' Fenkes for the voice of Ramgar of Stoney Creek
Roarbee for the voice of Tomalik'r Torquesson RoarBee on youtube
Mona Bruemmer for the voice of Chiomara Northwind
Eldrid Firerider and Sherda Akkadim are voiced by Tasheni

I'm also very thankful for the help of IsharaMeradin and ReDragon2013 on nexus for helping me with scripting and other things.

All assets are used with permissions except of the horse saddles by Sedryn. He's not available for me, perhaps inactive. So, dear
Sedryn, I ask you right here for your permission for using these wonderful saddles and hope you will read this or someone has contact
and will inform you.
Look at the mod and decide if I can use your assets. If not, I will remove them from the mod immediately but this would be very sad.


Credits go to

apachii for her wonderful apachii skyhair
Xerperious for Dark Souls Rings resoucre Dark Souls Rings
Tamira for her new flowers resource Tamira New Flowers Resource
Fierymarigold for her fantastic horse modder's resource Swift Steeds Modder's Resource
Alien Slof for most beautiful horse Textures Slof's Lair
LogRaam for the amazing Eyes of Beauty The Eyes of Beauty
stormshallow for his lovely Sheep Modders resource Sheep Modder's Resource
Nazenn and missjennabee for sparkling Improved Eyes textures Improved Eyes
Sparky210 for his nice SparkyDogFollower mod Sparky Dog Follower
Oarystis and Tony67 for great useful modder's resource packs Oaristys Modder's Resource Pack
Sedryn for his unique great Ornate saddles Ornate Saddles
Urshi for his amazing Fine Faces for men texture  Fine Face Textures for Men
tktk for the beautiful Pretty Face textures Pretty Face
Geonox for High Res Face Maps for Men High Face Res Maps
pikkatze for Smooth Faces for Ladies and Gents Smooth Faces For Ladies And Gents
Skyla for her great tutorial Make any character a standalone follower Make any character a standalone follower
InsanitySorrow for the fantastic Dragonbane
Elinen for the amazing Hoddminir Retextured Sheep

Mihail wolves of Cyrodiil

https://www.nexusmods.com/skyrim/mods/87163/?tab=1&navtag=https%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D87163%26preview%3D&pUp=1

Stony Creek Farm:

All meshes and textures were made by the modder's comunity from nexus, TESAlliance and Dark Creations. Thank you very much for your fantastic rich resources you have given to us. Credits go to:

Kraeten: Stormcloak Cabin Resource

https://www.nexusmods.com/skyrim/mods/66514/?tab=1&navtag=https%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D66514%26preview%3D&pUp=1

dailyplanet pretty animated potions

https://www.nexusmods.com/skyrim/mods/75492/?tab=1&navtag=https%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D75492%26preview%3D&pUp=1

InsanitySorrow: clutter stuffs

http://tesalliance.org/forums/index.php?/files/file/1319-insanitys-clutter-stuffs/&

folded blankets

http://tesalliance.org/forums/index.php?/files/file/1452-insanitys-folded-blankets/&

Morrowind Potions

http://tesalliance.org/forums/index.php?/files/file/1400-insanitys-morrowind-potions/&

Bales and Furrows

http://tesalliance.org/forums/index.php?/files/file/1403-insanitys-bales-furrows/&

Curtains

http://tesalliance.org/forums/index.php?/files/file/1437-insanitys-curtains/&

Log Hut Resource

http://tesalliance.org/forums/index.php?/files/file/1477-insanitys-log-hut-resource/&

Washing Stuffs

http://tesalliance.org/forums/index.php?/files/file/1325-insanitys-washing-stuffs/&

Wall Charts

http://tesalliance.org/forums/index.php?/files/file/1473-insanitys-wall-charts/&

Window Boxes

http://tesalliance.org/forums/index.php?/files/file/1497-insanitys-window-boxes/&

Tamira:

New Plants

http://tesalliance.org/forums/index.php?/files/file/1305-new-plants/&

New Flowers

https://www.nexusmods.com/skyrim/mods/65335/?

Static dishes and food

https://www.nexusmods.com/skyrim/mods/63446/?

Assorted Resources

https://www.nexusmods.com/skyrim/mods/57394/?

Tamira,Stroti and Mr Siika:

Strotis Rustic Furniture Resource

http://tesalliance.org/forums/index.php?/files/file/1339-strotis-rustic-furniture-resource/&

Strotis Spinningwheels

http://tesalliance.org/forums/index.php?/files/file/1359-strotis-spinningwheel-resource/&

Strotis Old Cabin Resource

http://tesalliance.org/forums/index.php?/files/file/1333-strotis-old-cabin-resource/

Strotis resource pack 2

https://www.nexusmods.com/skyrim/mods/64590/?

Strotis Treehouse

https://www.nexusmods.com/skyrim/mods/62787/?

Mr Siika Tamira Ravens and Vultures

https://www.nexusmods.com/skyrim/mods/59602/?

Mr Siika Seagulls

https://www.nexusmods.com/skyrim/mods/59578/?

Strotis kitchen tools

https://www.nexusmods.com/skyrim/mods/42690/?

Strotis Old Mill resource

https://www.nexusmods.com/skyrim/mods/37176/?

Lilith:

Weapon Plaque Resource

http://tesalliance.org/forums/index.php?/files/file/1229-liliths-weapon-plaques-resource/&

Clutter and Furnishings

http://tesalliance.org/forums/index.php?/files/file/1300-ready-clutter-and-furnishings/&

tesa modder's resource pack:

https://www.nexusmods.com/skyrim/mods/16525/?

Elinen:

Hoddminir Flowers

https://www.nexusmods.com/skyrim/mods/55158/?

Blary and Pheo3309, Darkfox127, AlassinSane:

Harvestable Ingredient Jars

https://www.nexusmods.com/skyrim/mods/84199/?

Potion Shelf resources

https://www.nexusmods.com/skyrim/mods/14136/?

Kelretu:

Modders Resource:

https://www.nexusmods.com/skyrim/mods/82985/?

Cyphe:

Hanging Satchel

https://www.nexusmods.com/skyrim/mods/77694/?

Scarla:

Toybox

https://www.nexusmods.com/skyrim/mods/69705/?

Ps46183:

Fully Functional Furniture

https://www.nexusmods.com/skyrim/mods/69239/?

Garnet:

Orient Set

https://www.nexusmods.com/skyrim/mods/62396/?

Elianora:

Extra Resources

https://www.nexusmods.com/skyrim/mods/53192/?

Jokerine:

Misc Resources

https://www.nexusmods.com/skyrim/mods/53022/?

Oaristys and Tony 67:

Modder's resource pack

https://www.nexusmods.com/skyrim/mods/16525/?

Pen's:

Basket Texture Sets

http://tesalliance.org/forums/index.php?/files/file/1776-pensbasketstexturesets/

Hanaisse:

Witches Cauldron

http://tesalliance.org/forums/index.php?/files/file/1599-witches-cauldron/

TESA: Skyrim Resource pack

http://tesalliance.org/forums/index.php?/files/file/1330-the-tesa-skyrim-resource-kit-project/

Berkian:

Fossils for Skyrim

https://www.darkcreations.org/files/file/1111-fossils-for-skyrim/

Thank you to all developers of the tools that are necessary to get such things working like niftools, BSAOpt and that of other ones.
Thank you to the forum comunity on nexus that is always providing important informations and help.

Permissions:
Please ask.


Thank you for downloading and testing. Greetings from Tasheni


What's New in Version 0.3.0   See changelog

Released

Changelog version 0-3-0:

- reworked the scripts structure. Deleted orphan scripts and implemented invisible continue dialogue. No more needed multiple same scripts for i.e. trade or wait. That reduces the number of the scriptfragments a lot.

- optimized texture size with the exception of normal face maps, because faces get blocky if you do so.

- implemented the great wolves from Mihail Monsters and Animals and reworked their textures because they were to blocky. To achieve the player horse you will have to fight for her first. Horse is not running after you anymore. It's only a little task but fits much better as to have her simply as a gift.

- player can now decide if the horses of the followers should follow or not. Follower have a dialogue option to send the horses away if you don't want to have them with you. If the player mounts, the horses will teleport to their owner, if he dismounts, they run home. By default they follow their owner and wait when npc is waiting, if player is riding a horse that is not Vala. If player uses Vala, they follow Vala. If you let Vala wait, all horses wait with her.

- implemented a script to fast mount and dismount followers. This was pretty annoying to wait for them all to get mounted. It's not needed anymore, just mount and ride away, they follow you immediately on their horses and dismount all together like one. On weak machines (like mine) sometimes one or two of them don't mount, but they do in the moment you ride away. Thousand times tested, it works pretty nice. Thank you IsharaMeradin for helping me.

- checked missing dialogue and recreated lip-files.

- tested the complete functionality of the followers. There should be no problems anymore with missing topics and scripts that not work. All spells work as intended.

- created the Stony Creek Farm and the parents of Ramgar. They are part of a quest that is not ready yet. But you can use the farm as a resting point for your undertakings in that region. It's a nice place to stay. It will become a player home after the quest is done. From the inside you can look through the windows and see the lake and sheep and birds circling around.

 

Changelog version 0.2.1

 

  • added missing base dialogue for Ramgar

  • changed sheep textures

  • changed Ruby's Katanas from vanilla to model from InsanitySorrow

  • added missing base dialogue of Chiomara and added two missing scripts

  • reworked training packages

  • adjusted dialogue conditions

 

Version 0.2.0

Changelog version 0.2.0

- added acquire and training packages. Eldrid and Chiomara will practise magic if player is sitting outside at a clearable location, Ruby and Tom train melee. They do it at a certain hour, though hour is different for all. All followers will now collect different things once per day.
- reworked sandboxpackages and adjusted animations
- created sandbox packages that will fire when player is in furniture state and no other package is running
- reworked some packages that stops working
- reworked all faces and tintmasks
- Adjusted scene conditions and reworked scenes that refused to play
- added missing sound- and lipfiles
- deleted orphan dialogue topics and branches
- recreated facial animations
- removed dependency of update.esm
- manually cleaned with TESVEdit

Playerhorse will not follow from the beginning anymore if you are using alternate start mod. It will find you after some time.

 

Changelog version 0.1.3:

 

  • fixed playerhorse package so Vala isn't following before player gets out of Helgen

  • reworked broken face of Eldrid Firerider that was not anymore stored in ECE for unknown reason

  • fixed dialogue of Ruby that is not showing up when playing alternate start mods

  • changed some dialogue conditions for some lines that were spoken in Helgen or Riverwood and should not

  • added missing sound files

  • added informations to the mod description

  • cleaned agin with TESVEdit

 

Changelog Tasheni Followers version 0.1.2

 

  • fixed bug with talking activators, Live Another Life works now fine

  • reworked the whole folder structure and deleted unnecessary and redundant meshes and textures

  • reconstructed all faces and fixed dark face bug

  • made new follower package for Tom and fixed his refusing to follow outside an inn

  • checked dialogue conditions for scenes

  • applied script for dismissing player horse Vala

  • reworked some packages




User Feedback

Recommended Comments

Dear comunity,

I apologize the issues of the last uploads, first I had chaos in the folder structure, and then archive.exe was mocking me with wrong file paths, I've tested it and it works for me - simply because I forgot to delete the folders in my data folder. I was working so hard the last weeks to get this released and by the way become blind for some things because I was terribly tired. Now I've corrected all and hope you are  not too much annoyed because you must download again if you like to play this mod. 

Please tell me your thoughts and I will provide you with all informations I can give.

Thank you for downloading. Greetings, Tasheni

Edited by Tasheni

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Next update 0.1.3 is out. Mainly because my crazy playerhorse was rushing into the Skyrim intro in Helgen - now it's fixed and the horse appears as intended after the player left Helgen. If you have an alternate start mod you were not affected by this. But I fixed some other things also and reworked head of Eldrid because my ECE file was broken. For discussion and bug reports look at nexus please.

Thank you for downloading.

Edited by Tasheni

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