Chorrol Development

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Posted

 Since Vengeful Peanut and I are fleshing out Chorrol, and with the exterior tileset nearly complete, we've made a new layout with the West wall expanded west:
https://docs.google.com/drawings/d/1tsLvUJKWNpb2Ik4NlyqPRI2rBPHZLqPuP2VttQlUKl8/edit

We have a few buildings already named, so how does this look? Any suggestions?

Things to include, lots of trees and flora, shorter line of sight, open fields around the city, wooden battlements etc.

To fit an extra district on the west side, though, we'd have to make the city itself denser due to the river being very close and pretty steep on that side - would it be possible to instead move the extra area to the north-northwest (outside the north gate, where the riverbank is less steep), something like this?

MAo8I2a.png

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Posted (edited)

Oh dang, I forgot about the river being added. However the city is set up is not up to me. You should ask Markus about it, since he made/is making the exterior Chorrol house models.

If there is a new district, it doesn't have to be very large, just enough to fit some middle or lower class buildings. This district should be walled in though, unlike the bruma refugee houses, to show the expanse of the city. It might be interesting to see the entire west side of the city made to use only middle class housing then, and add the lower class inn and structures to the northewest

Edited by Argor nash35

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Posted

Was Chorrol taken by the Dominion?

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Posted

Was Chorrol taken by the Dominion?

I think I remember them talking about Bruma being the only City not to be damaged by wars during the fourth era from the Great war and the Umbriel Crisis. I could be wrong though.

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Posted

Was Chorrol taken by the Dominion?

I think I remember them talking about Bruma being the only City not to be damaged by wars during the fourth era from the Great war and the Umbriel Crisis. I could be wrong though.

I think Chorrol may have been bypassed by the Dominion, but I'm not sure... You can always ask Lasur or one of our other writer/lore people, I'm sure they'd know!

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