Markus Liberty

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Everything posted by Markus Liberty

  1. Markus Liberty added a post in a topic Show us what you're working on!   

    Looks great! Love the details on the knife/fork handle
    • 1
  2. Markus Liberty added a post in a topic Show us what you're working on!   

    That looks awesome, Robinemen!
    And it sounds like you need to join up with our ESO group
     
    • 1
  3. Markus Liberty added a post in a topic Show us what you're working on!   

    The transparent wings made them look really nice, Kettlewtich!
    • 3
  4. Markus Liberty added a post in a topic Show us what you're working on!   

    Looks cool! But I think you need to spread out the details a little, there's no defined focus point which is making it somewhat hard to look at. I would suggest giving the wings and the head plainer textures.
    The wings could probably do well if the patterns were shaped in accordance with the shape of the wings, kinda like this

    That would really help carve out the silhouette too
    Edit: Awesome work, Viltuska!
     
    • 1
  5. Markus Liberty added a post in a topic Imperial City Banners   

    I'm not really getting a nazy vibe, the structure is too different.
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  6. Markus Liberty added a post in a topic Show us what you're working on!   

    It's a good start! Could you post the high poly?
    The patterns feels a bit random thought, maybe if you could make the transition between them a little more logical? I would probably have droped them entierly, and gone with a thick skin instead, like on the official artwork.
    http://67.media.tumblr.com/cda6010e1bd8b2f7c33408df224c3bc1/tumblr_ns6fp0QQW21uc23y1o1_1280.jpg
    Also worth checking out the Sload sculpt someone on TesRenewal made a while back, which is heavily based on the artwork.

     
    • 1
  7. Markus Liberty added a post in a topic Show us what you're working on!   

    Been a while since I've posted anything. I'm currently working on a sink, got most of the low poly done, just missing the taps. (Not BS related)
     

    10 points if you know where it's from
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  8. Markus Liberty added a post in a topic Kvatch Development   

    Looks great!
    • 0
  9. Markus Liberty added a post in a topic Show us what you're working on!   

    Looks fantastic!
    • 0
  10. Markus Liberty added a post in a topic Red Morpho's art   

    I think John may have some aditional screenshots. We're currently missing city wall models for the city, so if you're interested in doing more artwork you may want to check out some of Smalish fantastic wall concepts, which is the one's we will eventually base the walls on.
    It'll give you an idea on how the city is going to look once it's done. We dont actually have a final layout for the city beyond that one street you made, so anything that can help us determen a final look for the city would be very helpfull.

     
    • 7
  11. Markus Liberty added a post in a topic Red Morpho's art   

    That looks fantastic, Red! This has truly inspired me to finish the remaining assets for Bravil
    • 1
  12. Markus Liberty added a post in a topic [Claimed] Farrun   

    Nice houses, great job!
    One thing, it looks like you lost LoneArch's amazing work with vertex paint, the houses look very unshaded without it. There are no built in shading mechanicsm in the Creation Engine, so vertex paint is 100% essential if you want skyrim quality architecture
    • 3
  13. Markus Liberty added a topic in Bounty Board   

    [Clutter/Retexture] Colovian/Nibeneyan Cookware
    Coovian and Nibeneyan Cookware
    1. Description
    The cyrodiil interior team has requested a separate set for the Nibenay and Colovia cookware, idealy we're looking for a brand new set of models and textures, but we're allso willing to accept retextures of existing skyrim cookware.The Colovian cookware needs to be made out of brown copper, whereas the Nibenay cookware is made out of simple clay and iron.
    2. Artwork / Reference material
    Colovian cookware [CLAIMED]
     
    Nibenayan cookware:
     
    3. Required pieces
    Each of the two sets should have:
    One large cooking potOne small cooking potOne pot with a lid onone kettle and one ladle4. Required files
    Upon completing the claim, please deliver all the 3D assetsin nif files and all texture files in the DDS format. Preferably in the correct folder structure and naming convention. It would also be great if all the base models where orgnaised into a single 3D work file, for easy editing.
     
    If interested, make a post in this thread or contact me via PM or skype
     
    Edit: Colovian cookware has been claimed, Nibenay cookware is still avalible!
    • 1 reply
    • 751 views
  14. Markus Liberty added a post in a topic General Signup Thread   

    Hey Mirrou4Ka!
    Big fan of your work, and I would certainly love to have you on the team.
    Do you have skype by any chance? Most of our communication happens to our skype group chat
    • 0
  15. Markus Liberty added a post in a topic Bethesda: A Cesspit of Endless Theft and Greed   

    I demand an official apology from Todd Howard
    • 1
  16. Markus Liberty added a topic in Tilesets   

    [Claimed] Sentinel/Dune Tileset
    Picture gallery and general Discussion about the modeling of Sentinel
    Sentinel Palace WIP

    Sentinel Tower

    Sentinel Main Gate with beta walls and towers.

    Sentinel Pillar clutter

     
    Still a lot being worked on, more to come later next week
    Make sure to criticize everything!
    • 25 replies
    • 4347 views
  17. Markus Liberty added a post in a topic Needed Tapestry for Cyrodiil   

    Fantastic! We really needed these. You're welcome to join our arts team whenever you like, we have a nice little community on Skype.
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  18. Markus Liberty added a topic in Characters, Weapons & Armour   

    Beyond Skyrim Trello boards
    Beyond Skyrim
    Trello
     
    Introduction
    This thread is designed to guide you through the basic steps of getting started with Trello.
    Trello is a simple, user friendly real time management system, it works as a combination of lists, where each list contains a certain amount of cards. How Trello is used depends entirely on what project is using them, on Beyond Skyrim we prefear to treat each list as a single claim, where all the necessary information is spread across the various cards belonging to that list. To get started, be sure to check out the tutorial at the bottom of the thread.
     
    Trello boards can get relatively large, so we like to divide them into severall different boards per project. Below is a list of each board.
    Iliac Bay
    - Tileset and Enviornment Modelling
    - Clutter Creatures and equipment Modelling
     
    Cyrodiil
    - Enviornment Modelling
    - Equipment, Clutter and Creatures Modelling
     
    Tutorial
    How do use Trello:
     
     
    If you have any additional questions, you may ask them in this thread or send me a PM on Dark Creations.
     
    • 2 replies
    • 1019 views
  19. Markus Liberty added a topic in Statics & Tilesets   

    Beyond Skyrim Trello boards
    Beyond Skyrim
    Trello
     
    Introduction
    This thread is designed to guide you through the basic steps of getting started with Trello.
    Trello is a simple, user friendly real time management system, it works as a combination of lists, where each list contains a certain amount of cards. How Trello is used depends entirely on what project is using them, on Beyond Skyrim we prefear to treat each list as a single claim, where all the necessary information is spread across the various cards belonging to that list. To get started, be sure to check out the tutorial at the bottom of the thread.
     
    Trello boards can get relatively large, so we like to divide them into severall different boards per project. Below is a list of each board.
    Iliac Bay
    - Tileset and Enviornment Modelling
    - Clutter Creatures and equipment Modelling
     
    Cyrodiil
    - Enviornment Modelling
    - Equipment, Clutter and Creatures Modelling
     
    Tutorial
    How do use Trello:
     
     
    If you have any additional questions, you may ask them in this thread or send me a PM on Dark Creations.
    • 0 replies
    • 978 views
  20. Markus Liberty added a post in a topic [WIP/Rel] Ayleid Architectures   

    That statue was never finished, sadly. Just check the Trello board and it looks like we never even listed it, I added it now so we'll remember to prioritise it after Bruma. The statue base is done though.
    • 0
  21. Markus Liberty added a topic in Statics & Tilesets   

    [WIP] Anvil/Gold Coast Architecture
    Anvil/Gold Coast Architecture
    Progress:
    Exterior Models
    Base meshes = 60%
    Textures = 80%
    Interior Models
    Base Meshes 70%
    Textures = 40%
    I have started developing models for the city of Anvil, and have been working on it for a couple of weeks now. I have been hesitant to showing of any of the buildings as I have yet to replace a couple of textures from Oblivion, but seeing as I have now reached about 70% of the texture development I thought I'd share what I have.
    MNy primary inspiration is this set of artwork by Smalish


    Screenshots and Textures:


     
    Anvil Magic guild

    Fighters guild, still WIP

     
    Upper class manor, still WIP

    Buildings based on smalish's artwork

    City Bazaar

    The anvil tileset also has a complete set of interiors, designed as a building kit.
     
    • 9 replies
    • 1415 views
  22. Markus Liberty added a post in a topic Sign Up Thread and Member List!   

    Hey Bananalyze! Do you have any samples of previous work?
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  23. Markus Liberty added a post in a topic 4th Era Cyrodiil Guard Armor   

    Hey Smalish,
    there seems to be a slight misunderstanding here, we are not replacing any of your work, we're simply moving things around a bit.
    We have had a very hard time finding people capable of sculpting and texturing armour assets, out of the four pieces of armour we had planned for Bruma, most of them are still being developed, past deadline. The Bruma guard armour, (drawn by you), was a five man job that has taken over eight months to finish, and it's still being finalised.
    We had an ongoing discussion open to all available member of the arts team in our Skype arts chat, where we worked out a new list of the nessesary armour sets, as well as stretch goals.
    The nibenese Guard Armour was assigned to Leyawiin and Cheydinhal, and the Colovian guard armour was assigned to Skingrad, Kvatch and Sutch. However, these sets would only be made if we are able to find an artist to do them.
    So we're still doing all of them, in theory, but we're not holding of on the final release of Cyrodiil if we still haven't found someone capable of modelling the sets.
    DrewBrews armour will act as a basic guard armour, usable in every region of Cyrodiil without being culturally incompatible. Bravil, Chorrol and Bruma will still be having their own unique armour sets, regardless of stretch goals.
    We have a full list of all avalible claims here, we plan on finalising this list once Bruma is released as it is still missing alot of claims and other details.
    I'm really sorry you feel that way, we do plan on utilizing most of your artwork, but I cannot guarantee we will find enough people to actually deliver on it. People lose interest or give up, and there's nothing we can do about that. Is there any work in particular you had in mind?
    We have never actually delayed Bruma or any other parts of the project because of re-doing work. All the work being done now is considered new content. Same with the other departments.
    All that said, please go easy on other members, if you have a problem with anyone, contact the Cyrodiil leadership.
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  24. Markus Liberty added a post in a topic Show us what you're working on!   

    Fantastic work, Viltuska! We'll use it for sure
    • 0
  25. Markus Liberty added a post in a topic Show us what you're working on!   

    Working on a new medium sized cathedral, for use outside of the major cities. Very much a WIP, so please do come with suggestions

     
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