Amerats

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About Amerats

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Amerats's Activity

  1. Amerats added a post in a topic Black Marsh Recruitment Thread   

    Hi, I would like to help with Black Marsh as a level designer.  I am fairly good a CK and I can make whatever you need me too (with or without help is on the tables but it will end up done).  Here is my post on the general thread about what I can do.  Thank you for your time .
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  2. Amerats added a post in a topic Morrowind Recruitment Thread   

    Hey I wanted to help with Black Marsh but I heard that group is here.  I made a post on the main recruitment thread to be a level designer.  I am not the best at it but I can make dungeons that look nice and are efficient for traversing and lore.  Here is the link to the main thread post.  Thank you for your time.
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  3. Amerats added a post in a topic Dungeon Designer   

    I have updated the map
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  4. Amerats added a topic in Recruitment   

    Dungeon Designer
    I am Noah Brown and I want to be a level designer.  I only recently learned how to level design on CK but I have to start somewhere.   I do not have a province of choice, I can do them all.  The map I have attached is a base nordic ruin.  If you want me to add details like chests and enemies I will do on request.  The only issue with the map is that the door doesn't work, I am trying to fix it then add an area behind it.  Thank you for your time.  The name to run the map is Test2.
    Test Dungeon.esp
    • 1 reply
    • 142 views
  5. Amerats added a topic in Recruitment   

    Writer
    Hello, I am Noah Brown and I wish to help with writing and anything else I can in this mod.  I do not have a region of choice.  I used to be in technical theatre so I am familiar to scripts and the like.  All I would ever need to write a script is what you want and basic descriptions of characters.  I have done more scripts then this quest I made up but that was done on text messages and have been lost due to my phone's 200 texts limit.   Note: Names and places can be changed.
    Dananus and Cavard.docx
    • 0 replies
    • 107 views