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About Ripple

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  1. Version 1.9a


    Do you chat with everyone you see on the public transit? Make inquiries into the name and profession of whoever you meet on the street? Why is it that almost every unique NPC in Skyrim is willing to stop everything they are doing just to waste precious time answering the Dragonborn's stupid questions when they probably have better things to do and more important places to be. For that matter, where are all the people in Skyrim? Why does the entire country have less population than your local pub on a Saturday night? 'Inconsequential NPCs' aims to add more NPCs to Skyrim in unintrusive ways that will allow them to blend immersively into the social fabric of the land. Most of the 'Inconsequential NPCs' do not care if your character is the Dragonborn. They don't really want to talk to you (but they are all voiced), so most of them won't have much to say to you (and those that do, will generally not have nice things to say). They won't ask you to 'deliver this...' or 'fetch that...', and they won't tell you their life stories because they just don't want to get to know you. There is no way for you to improve your relationship with them, because you are as inconsequential to them as they are to you. They are not going to drop everything they are doing to become your followers (...at least, not for free). They are so unimpressed by you that the thought of marriage is completely ridiculous to them. All they want is to go about their business and cope with the daily grind. But these are not just completely 'random' NPCs. They are all 'unique' and are intended to fill 'gaps' in the the various social environments of Skyrim. How often have you entered a particular location in Skyrim, expecting to find certain 'types' of people loitering in that area, only to be greeted by merely a couple of NPCs or an empty room? Just as lighting mods aim to subtly enhance the 'visual ambiance' of the game, 'Inconsequential NPCs' aims to enhance the 'social ambiance.' The list got really big, so I moved it. You can now see the complete listing of NPC types and descriptions by Clicking Here ============ New in 1.9 ============ Under the rule of Ulfric Stormcloak, Argonians and Khajiits are prohibited inside the walls of Windhelm. But apparently, the guards don't give a crap, they would rather hunt you down like a skeever for killing a farm animal. With 'Inconsequential NPCs', there is now a guard at each of Windhelm's gates who will actually enforce the law. You will be harassed by the gate guard upon entry to the city. If you are an Argonian or Khajiit, you will be promptly informed of the law, and the gate guard will attempt to escort you outside of the city. Everyone else will be given a race-specific warning to let you know just how much the Stormcloaks appreciate the presence of foreigners in Windhelm--except Nords, who will be able to come and go freely. This is not madness--this is Windhelm! https://www.youtube.com/watch?v=Hss4r4hzHS0 Added 20 dialogue scenes for 'Professional Patrons' NPC type. More videos Here Currently, there are 92 NPCs added by this mod and 41 dialogue scenes (we are getting close to a landmark...). ================== Installation: ================== I recommend you use a mod manager like NMM, Wrye Bash, or the Mod Organizer to install mods. If installing manually, extract the archive contents into '.../data/'. ================== Updating: ================== 1) Dismiss any hirelings from this mod that you have recruited. 2) Go into an interior cell with no NPCs, and make a new save game. 3) Uninstall the old version of the mod using the mod manager you installed it with. If uninstalling manually, delete 'Inconsequential NPCs.esp' and 'Inconsequential NPCs.bsa' from '.../data/'. 4) Install the new version of the mod. ================== Un-Installation: ================== 1) Dismiss any hirelings from this mod that you have recruited. 2) If you have recently procured the...'services' of a 'flower girl' or a 'skooma addict', wait for the 'Relaxed' effect to wear off (it lasts one in-game hour, check your character's 'active effects' tab). 3) Make a new save game in an interior cell with no NPCs. 4) Uninstall using the same mod manager you installed it with. If uninstalling manually, delete 'Inconsequential NPCs.esp' and 'Inconsequential NPCs.bsa' from '.../data/'. That's it. ========================== Optional Enhancement Module ========================== The optional 'Enhancement Patch' assigns gears from 'Immersive Armor' and (the full version of) 'Winter is Coming' to some InconNPCs. In order to use the 'Enhancement Patch', you -MUST- have both 'Immersive Armor' -AND- 'Winter is Coming' installed. I will not be doing modular patches, because the changes edit the same record type (which means I would need to maintain 3 different versions). 'Work Around' if you are using alternative versions of 'Winter is Coming' like 'no guards' or 'no imperial': rename your alternative, 'no guard' or 'no imperials' WiC plugin to '1nivWICCloaks.esp' (without the quotes). The InconNPCs Enhancement Module will then detect your alternative WiC plugin as if it was the 'full version.' ================== Compatibility: ================== I am a fan of Kris Takahashi's 'Interesting NPCs.' One of my aims is to make this mod complement 'Interesting NPCs.' So before anyone asks, this mod is fully compatible with 'Interesting NPCs.' It's also compatible with -random- city NPC spawn' mods like 'Populated Cities.' This mod should be compatible with mods that adds NPCs and spawns to the wilderness, such as 'Immersive Patrols.' Look for compatibility patches Here =================================== Translations and Localization: =================================== Here ========================== FAQ and Complete Changelog ========================== Here ============== Voice Actors: ============== Anna Castiglioni / Anduniel - Female College Student (http://annaincharacter.webs.com) Elissa Woo / Yuriastellise - Halldis (https://www.youtube.com/user/mosaicera) Emma Moon / Hotemochick1992 - Child Apparition Gustavo Martinez / Raziment - Naglfar Jeremy King / Vulon - Foreign Envoys, Maven's Bodyguard, Solitude Town Crier Honoro/Joy Lowry - Esileif Matthew Wade / lomekian - Male Thalmor Agent (http://www.matthewwade.co.uk) Mauri Majanoja / Darkblade - Windhelm Thane Nathan Wilkinson / Flanxei - Male Apparition, Male College Student Phillipa Robinson / Evil Seedlet - Female Thalmor Agent Piper Petrie - Cassia (http://www.piperpetrie.com/) Rasmus Gerdin / DustReviews - Beinir Serithi - Windhelm Thane ================ Credits: ================ - Thanks for the great TW2 conversions, LordOfWar. - Thanks to Omega99jp for 'Vanilla Hair Variety Plus.' - Thanks to tktk/RAN46 for textures from 'Pretty Face' - Thanks to the voice actors and their excellent work. - Thanks to the Oblivion/Fallout 3/Fallout: NV/Skyrim modding community for all the advice and assistance over the years. - Thanks to the 'meta-modders' for their work on bringing modding tools and utilities to the Skyrim community. - Thanks to DarkOne and Nexus staff for making the Nexus the best site for Skyrim mods. - Thanks to Bethesda for Skyrim.