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oliver1706

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About oliver1706

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    oliver1706

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    Australia

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  1. Voice Actor for Redguard, and other Male Characters

    The sample doesn't seem to contain what you describe. Could you perhaps try google drive as a host for the audio files?
  2. Application - Software Developer

    Hello Jyurei. It's good that you have experience with those two projects you mention. You'll want to go through some tutorials on the CK wiki to learn how to use the tools of Beyond Skyrim. https://www.creationkit.com/index.php?title=Bethesda_Tutorial_Planning_the_Quest https://www.creationkit.com/index.php?title=Bethesda_Tutorial_Papyrus_Hello_World Papyrus is Skyrim's scripting language. It really isn't too difficult, don't worry. Once you feel proficient in quest design and scripting, feel free to come back. You may want to post some screenshots or other evidence of your skills though. Good luck.
  3. Application-ImperialRepublic

    Well done Mr. Republic, we like your application. I'm going to add you aboard to the Iliac Bay team, consisting of High Rock and Application. I'll send you a pm with more information. Come on discord and introduce yourself to everyone : )
  4. Referencing Events in Beyond Skyrim in other mods

    Alright cheers, good luck with the mod
  5. Referencing Events in Beyond Skyrim in other mods

    I think policy is basically "go for your life". However you can't redistribute any parts of BS, you'll have to direct your users to download from us. What's the name of your mod? I'll make sure to look out for it : )
  6. Recruitment - Peekay1982

    https://docs.google.com/document/d/1kC9DyvZvA0P7gl6krGxd2_WHwTKH9uX_yBWj50zcrCs/edit This is an example of the sort of format we use. I'd like you to address one of the below prompts, and demonstrate your skills in that area. You may include things like unlockable topics, custom greetings and trees. You should display a base knowledge of the TES world, a strong grasp of the English language and adhere closely to the style the vanilla game uses. Creativity in addressing the task is also valued. 1. Write dialogue for a Redguard sailor. Include a number of dialogue options. Potential topics include the state of the seas, life on a ship or background 2. The player encounters a travelling wizard on the roads. The player can ask questions that reveal why they are travelling, and where to. Dialogue might also reveal insights into the attitudes towards magic in High Rock, about the dissolution of the Mages Guild, history of Breton magic or how magical institutions operate. 3. Construct a number of dialogue options for a vendor (the type is up to you) in Eastern High Rock. Possible topics of conversation include where they get there stock from, how business is or the Skyrim civil war. 4. The player meets a Hammerfell nationalist in a tavern. Introduce their views in an intelligent way, and allow the player to engage in and feel invested in the debate. You may wish to utilise racial-specific dialogue or allow the conversation to turn ugly. The main idea is that we'd like to see how good you are at producing dialogue that could belong in-game, and follows the standards of Skyrim. Good luck with the task!
  7. Recruitment - Peekay1982

    You seem quite proficient at description, well done. I am impressed, though obviously short samples make it hard to judge. The main skill we look for however is dialogue writing. Would you like to complete a task that tests your dialogue writing skills in order to apply for High Rock?
  8. Greetings

    Hello Jeff. Which province do you find most interesting?
  9. Application Writer, Designer

    Nice work. You may wish to pursue the Arcane University. https://www.darkcreations.org/forums/forum/927-arcane-university/ Here we have tutorials for improving your 3d modeling skills, and help you learn stuff like texturing, sculpting, the blood, gloss, etc. You can also make an application to be "tutored" by a Beyond Skyrim member, but that depends on availability. Otherwise, you can seek to hone your skills somewhere else. You've shown good initiative and made good progress, but at this point I don't think your modeling skills are particularly useful, but they certainly could be in time! Good luck!
  10. Application - Scripting, CK, etc.

    Hello Siberius. Do you have any experience in quest design? That's the most useful skill for implementers/scripters to have. If not, you may wish to complete some of the tutorials the CK wiki has. https://www.creationkit.com/index.php?title=Bethesda_Tutorial_Basic_Quest_Scripting Someone like you should have few issues picking it up I'm sure. If you like, you can also talk to me on discord for any assistance you need. oliver1706#4978 You're sure you don't have any preference at all? I can tell you a little about each province if you are unfamiliar.
  11. Application: Writing & Narrative Design

    Hello Johnathan! I'm a director at the Iliac Bay. Your screenplay seemed well-written. I especially liked the descriptive parts, where you were setting the scene or visualising a character. The dialogue all seems competent, and to flow effectively. I was impressed. However, our main concern is how well applicants can produce dialogue that is seamless with the vanilla game. To that end, would you be able to complete a small task in order to apply for the Iliac Bay? I'd like you to address one of the below prompts, and demonstrate your skills in that area. You may include things like unlockable topics, custom greetings and trees. You should display a base knowledge of the TES world, a strong grasp of the English language and adhere closely to the style the vanilla game uses. Creativity in addressing the task is also valued. 1. Write dialogue for a Redguard sailor. Include a number of dialogue options. Potential topics include the state of the seas, life on a ship or background 2. The player encounters a travelling wizard on the roads. The player can ask questions that reveal why they are travelling, and where to. Dialogue might also reveal insights into the attitudes towards magic in High Rock, about the dissolution of the Mages Guild, history of Breton magic or how magical institutions operate. 3. Construct a number of dialogue options for a vendor (the type is up to you) in Eastern High Rock. Possible topics of conversation include where they get there stock from, how business is or the Skyrim civil war. 4. The player meets a Hammerfell nationalist in a tavern. Introduce their views in an intelligent way, and allow the player to engage in and feel invested in the debate. You may wish to utilise racial-specific dialogue or allow the conversation to turn ugly. The main idea is that we'd like to see how good you are at producing dialogue that could belong in-game, and follows the standards of Skyrim. Good luck with the task!
  12. Any of your concepts would be great to see. Weapons, characters, landscapes, whatever it is. Could you also elaborate on the manner of writing and design that you did? With examples, if you like.
  13. Application: Quest/Book writer

    After due consideration, I'm afraid your application isn't quite what we are looking for. Thank you for your time and effort.
  14. Application: Quest/Book writer

    Sorry about the delay. Those are interesting texts, and show a decent grasp of writing fundamentals. However, our main focus is dialogue writing. To that end, would you be able to complete a small task in order to apply for the Iliac Bay? I'd like you to address one of the below prompts, and demonstrate your skills in that area. You may include things like unlockable topics, custom greetings and trees. You should display a base knowledge of the TES world, a strong grasp of the English language and adhere closely to the style the vanilla game uses. Creativity in addressing the task is also valued. 1. Write dialogue for a Redguard sailor. Include a number of dialogue options. Potential topics include the state of the seas, life on a ship or background 2. The player encounters a travelling wizard on the roads. The player can ask questions that reveal why they are travelling, and where to. Dialogue might also reveal insights into the attitudes towards magic in High Rock, about the dissolution of the Mages Guild, history of Breton magic or how magical institutions operate. 3. Construct a number of dialogue options for a vendor (the type is up to you) in Eastern High Rock. Possible topics of conversation include where they get there stock from, how business is or the Skyrim civil war. 4. The player meets a Hammerfell nationalist in a tavern. Introduce their views in an intelligent way, and allow the player to engage in and feel invested in the debate. You may wish to utilise racial-specific dialogue or allow the conversation to turn ugly. The main idea is that we'd like to see how good you are at producing dialogue that could belong in-game, and follows the standards of Skyrim. Good luck with the task!
  15. Appplication: 3D/Texture Artist

    So you understand, the available projects are: Atmora, Black Marsh, Cyrodiil, Elsweyr, Iliac Bay (High Rock and Hammerfell), Morrowind and Roscrea. The album featuring the Grass Worm Dragon is really cool, and similar to some of the ideas we've had at IB. Did you make the environment as well? Also that Xenomorph looks amazing, it's beautiful!
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