Yeah that's Skyrim this time. Well, I see a normal map assigned as diffuse and no diffuse map at all. Just tap on your normal map address (textures/***/yournormalmap.dds), copy the file path and paste it 1 string below (on a second string, where normal map should be placed) Then change file path on the first string so it would point to your diffuse map (textures/***/yourdiffusemap.dds small flower icon and choose he way to your diffuse map
But your nif structure clearly says it's Oblivion nif file. Maybe you didn't choose Game:Skyrim in export settings? And maybe that's the source of your problem. Anyway I would advice you to reexport your object then just delete bsshaderlightproperty from your nif file and copy\paste bsshaderlightproperty from vanilla nif
Hello. I'm one of Cyrodiil art team and not a native speaker too. BS is international project. We are impressed with your portfolio, especially your demo video, that shows you poses some animation skill. We are in big need of animators, so if you feel yourself capable to handle skyrim animation, we would want you in our team. Also, if you have other works like simple objects/texture examples/sculpted models, that would show your skills much better then rendered and photoshoped pieces of art XD 'cause Skyrim rendering is pretty bad.