I have several years of experience with blender 3d and gimp and started making game assets a year back, due to a recent technical disaster (the sudden and unfortunate death of a 4 year old 2tb seagate hard drive) much of my old work is missing however if you want to see some of my vfx work it is located on the nebulaanimationsvfx youtube channel. I would love to help in anyway that I can, including texture creation, modelling, concept art and models. here are examples of some of the WIPs that i started after finding out about this awsome project: None of these are in the creation kit yet, i will need to learn how to convert them. The building in the desert has a forge in the center, the smoke from which rises out a hole in the roof, the surrounding area of the building could be a market or other use, still deciding on what to do at the top of the spiral stair case, the house is a low poly (approx 2800 tris) attempt at high rock architecture, more detail needs to be added to both of these, note the roof texture is entirely made from scratch, the other textures are edited texturemate textures. (I asked if use of the textures in this project was acceptable and he said it was, so if you need stuff for textures, that site is really usefull.) Many thanks to those who read this and good luck with what ever part of Beyond Skyrim you contribute to.