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Found 4 results

  1. Version 1.0.0

    43 downloads

    A playable modder's resource: A collection of new stylish Hammerfell Garb fitting for a living in Skyrim. Three winterclothes, three merchant clothes, two armours, three pair of boots and three pair of gauntlets and several pieces of headwear. You will find two chests in a camp east of Windhelm at the coast. You can type coc POISnowy20 into the console to get there. My attempt was to make traders that sell these things, but I have not enough time right now to learn how to set up a trader. Not all models fit for male and female. The shawls were made for females and I couldn't scale them to fit males, same is with the Turban Headwear from Witcher 2: The shawl will clip through clothes in the male version. I have no idea how these pieces look on Argonians or Khajits. I made two new Turban pieces, achieved through texture transparency, this was a problematic thing to get the edges right. I have no time to test much and so there may be bugs. If you use these assets in your mod, please credit CDProject Red for the Witcher 2 Headwear and RavenDier and singlebelong for the shawl and me. You may not use any of my work into a paid mod.
  2. For clothes and robes everywhere. We'll need concepts for the ones that need to be unique as well. If we have an article via resource or by a member just call out and I'll check them off in the OP. Same goes for what needs to be added in. Feel free to post screenies here of anything related as well. Battlespire: -College of Whispers robe (for Melody in Bazaar) [In progress] -Imperial Battlemage robes? [ ] Shivering Isles: -Mania outfit common and variants [ ] -Mania outfit Noble [ ] -Dementia outfit common and variants [ ] -Dementia outfit Noble [ ] -Heretic robe [ Argor ] -Zealot robe [ Argor ] -Haskill outfit [Magic] Peryite's Pits: -Keeper robe [ ] Coldharbor: - Vaermina's Quagmire: -Vaermina's robe [Concept only] - Sanguine's realm: -Mortal Clothing A [ ] -Mortal Clothing B [ ] -Mortal Clothing C [ ] -Mortal Clothing D [ ] -Sanguine's outfit [ ] Meridia's Colored Rooms: -Meridia's outfit [ ] -Mortal Robe [ ] -Ayleid-like robe [ ] Dagon's Deadlands: -Mythic Dawn robe [Vanilla] Nocturnal's Evergloam: -Nocturnal's robes [Vanilla] Hircine's Hunting Grounds: -Special prey clothing? -Fur clothing and armor [Vanilla] -Unique hunter clothes/armor? -Nordic clothes [Vanilla] Boethia's realm: Needs further development Clavicus Vile's realm: Needs further development Mephala's realm: Needs further development Jyggalag's, Malacath's, Azura's, Hermaus Mora's, and Namira's realms: None
  3. Hi all, as there aren't many concepts for High Rock armour and clothes I'd thought I'd give it a go as my real interest is modelling and texturing so I'm keen to start doing that. I haven't actually done any concepting before and it was a lot more difficult than anticipated - the most difficult thing being turning all these different ideas I have into a workable armour that suits the Breton and High Rock aesthetic. They're very rough and unfortunately don't quite work yet. However, I post them in the hope that they'll provide a platform for people to build upon so we can then nail down a nice armour set. The sketches are mainly for guard armour ideas and I've also done some quick mockups in ZBrush. Note - all of the following is focused on South High Rock. I'll start by posting some images that I used as inspiration and that have some nice elements that I thought would work really well in HR: I think of the Bretons (in the South anyway) as quite a proud and haughty race so I tried to incorporate elements that reflected this, i.e. high collars, other elegant accessories, as opposed to the more practical armour of Cyrodiil or Skyrim. I also really like the idea of cozy clothes - long coats/tunics, puffy pants, capes etc. that encompass the body and give the wearer a regal look as I feel it ties in with the High-Medieval, mage-hybrid style the Bretons have going on. I feel there are some good ideas here, but nothing refined. I wasn't quite sure what items a piece of armour would need to be made up of to look good in-game. Feedback of course, is welcomed bigtime.
  4. Hey guys and gals, since there was no mention of robes and other mage equipment around, I felt like throwing some concepts out there. I tried making the Synod more like their name implies and inspire them off more religious and Oblivion styles. For the College, they seem to have a more secret society feel so that inspired them. Wondering what people had in mind for battlemages as well, similar to the Imperial/stormcloak robe mods sout there perhaps, maybe similar to the design below with less daedric? (please excuse my amateur artistry ) Any thoughts?
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